<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with update]]></title><description><![CDATA[A list of topics that have been tagged with update]]></description><link>https://forum.zelaze.ovh/tags/update</link><generator>RSS for Node</generator><lastBuildDate>Wed, 23 Sep 2026 05:41:36 GMT</lastBuildDate><atom:link href="https://forum.zelaze.ovh/tags/update.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[Hornet vs The Knight: Why Silksong&#x27;s Hero Outshines the Silent Vessel]]></title><description><![CDATA[<p dir="auto">Hornet vs The Knight: Why Silksong's Hero Outshines the Silent Vessel</p>
<p dir="auto">Hornet's abilities in Hollow Knight: Silksong outshine The Knight: she talks, cocoons, sprints, and glides.</p>
<p dir="auto">In the sprawling, insectoid world of Hollow Knight, a small, silent knight once captured the hearts of millions. But now, in 2026, the spotlight has shifted to a different hero: Hornet, the princess-protector of Hallownest, who takes center stage in Hollow Knight: Silksong. With her taller frame, sharper cloak, and deadly needle, Hornet is undeniably a different beast. But does that make her a better protagonist than The Knight? Not necessarily—yet she possesses a suite of abilities that The Knight could only dream of. From chatting with NPCs to gliding through the air, Hornet proves that being a short king isn't the only way to rule.</p>
<h2>The Gift of Gab <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f5e3.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--speaking_head_in_silhouette" style="height:23px;width:auto;vertical-align:middle" title="🗣" alt="🗣" />️</h2>
<p dir="auto">One of the most striking differences between the two protagonists is Hornet's ability to speak. The Knight was a silent vessel, reacting to the world with nothing more than a blank stare and the occasional grunt. Hornet, however, engages in full conversations with the bugs of Pharloom. This narrative shift makes the story more engaging, as players can finally hear their hero's thoughts and respond to the quirky cast of characters. Have you ever wondered what it would be like to actually talk back to a cryptic NPC? Hornet does it with grace and wit, turning every interaction into a memorable exchange. This change echoes other sequels like Dead Space 2 and Jak 2, where a talking protagonist added depth to the narrative.</p>
<h2>Death Becomes Her <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f98b.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--butterfly" style="height:23px;width:auto;vertical-align:middle" title="🦋" alt="🦋" /></h2>
<p dir="auto">When The Knight died in Hollow Knight, they left behind a Shade—a ghostly remnant that players had to defeat to reclaim their Geo. It was a classic corpse run, but a punishing one. Hornet, in contrast, handles death with far more finesse. Instead of leaving a Shade, she seals her valuables in a silk cocoon and retreats to fight another day. This ability, born from her mastery of Silk, demonstrates her grace and cunning. It's a headcanon-friendly explanation for how she survives countless battles: she doesn't die, she simply withdraws. The Knight could never boast such elegance.</p>
<h2>Run, Hornet, Run! <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c3.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--runner" style="height:23px;width:auto;vertical-align:middle" title="🏃" alt="🏃" />‍<img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/2640.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--female_sign" style="height:23px;width:auto;vertical-align:middle" title="♀" alt="♀" />️</h2>
<p dir="auto">Traversal is a staple of the Metroidvania genre, and both games excel at it. The Knight can dash, but he never learns to run. Hornet, however, unlocks the Swift Step skill, and if players hold down the dash button, she breaks into a full sprint. There are even Trinkets to boost her running speed. In a foot race between the two, Hornet would leave The Knight in the dust. It's a small but significant upgrade that makes exploring Pharloom a breeze.</p>
<h2>Gliding on Air <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f32c.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--wind_blowing_face" style="height:23px;width:auto;vertical-align:middle" title="🌬" alt="🌬" />️</h2>
<p dir="auto">Remember Princess Peach's float in Super Mario Bros. 2? Hornet has a similar trick. In the Far Fields, she can obtain the Drifter's Cloak, which lets her float indefinitely and catch air streams to rocket upward. The Knight's closest equivalent is the Crystal Heart, a jet-like dash that propels him forward. While both are cool, Hornet's gliding feels more graceful and opens up new exploration possibilities. Wouldn't it have been amazing if The Knight could glide through Hallownest? Alas, that was not to be.</p>
<h2>The Needolin: Music to Your Ears <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3b5.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--musical_note" style="height:23px;width:auto;vertical-align:middle" title="🎵" alt="🎵" /></h2>
<p dir="auto">The Knight's Nail is a tool for combat, pure and simple. Hornet's Needle, on the other hand, becomes a musical instrument. With the Needolin upgrade, she can play her Needle like a harp to open song-sealed doors. But that's not all—certain NPCs will sing along, and even corpses can reveal ghosts through melody. The Knight could communicate with dreams, but he could never turn his weapon into a guitar. This creative twist adds a layer of charm and mystery to Silksong's world.</p>
<h2>Taunt Like You Mean It <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f608.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--smiling_imp" style="height:23px;width:auto;vertical-align:middle" title="😈" alt="😈" /></h2>
<p dir="auto">Here's a secret that many players miss: Hornet can taunt enemies by clicking the right thumbstick (on Switch 2, for example). This uses a bit of Silk, but in return, enemies are drawn toward her. This aggro-drawing ability is perfect for luring foes into traps, a tactic The Knight could never employ. Taunting adds a strategic layer to combat, and it's a technique more games should adopt.</p>
<h2>Clawline: Grappling with Greatness 🪝</h2>
<p dir="auto">Finally, the Clawline is one of Hornet's most versatile upgrades. It propels her forward like an extra dash and lets her cling to ring-shaped ornaments in the environment. The Knight has no grappling hook of any kind. This ability alone gives Hornet a significant edge in mobility, allowing her to reach areas and escape dangers that would leave The Knight stumped.</p>
<h2>The Verdict: Who Wins? <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title="🏆" alt="🏆" /></h2>
<p dir="auto">Even though The Knight emerged victorious in their original encounter (he was the protagonist, after all), the tables might turn if they fought without player input. Hornet's new talents—talking, cocooning, running, gliding, music-making, taunting, and grappling—could finally give her the strength to best The Knight in all his silent glory. But does that mean she's a better character? That's for players to decide. One thing is certain: Hornet has proven that she's more than just a side character. She's a force of nature, and Hollow Knight: Silksong is her time to shine.</p>
<p dir="auto">Here's a quick comparison of their abilities:</p>
<p dir="auto">Ability<br />
The Knight<br />
Hornet</p>
<p dir="auto">Speech<br />
Silent<br />
Conversational</p>
<p dir="auto">Death Mechanic<br />
Leaves Shade<br />
Seals cocoon</p>
<p dir="auto">Running<br />
No<br />
Yes (Swift Step)</p>
<p dir="auto">Gliding<br />
No (Crystal Heart dash)<br />
Yes (Drifter's Cloak)</p>
<p dir="auto">Musical Weapon<br />
No<br />
Yes (Needolin)</p>
<p dir="auto">Taunt<br />
No<br />
Yes (Silk taunt)</p>
<p dir="auto">Grappling Hook<br />
No<br />
Yes (Clawline)</p>
<p dir="auto">So, who do you think is the ultimate protagonist? The silent knight who started it all, or the graceful huntress who took up the mantle? In 2026, as players continue to explore Pharloom, Hornet's legend only grows. And perhaps, just perhaps, she has finally earned the title of "short king" in her own right—though she's not so short anymore.</p>
<p dir="auto">Debates like this one have a way of spilling out of the game and into group chats, forums, and late-night Discord threads—which is part of the fun. If you're the type of player who likes to back up your hot takes with first-hand experience, it helps to actually own the games being argued about. The original Hollow Knight and Silksong both go on sale fairly often, and other metroidvanias like Ori, Blasphemous, and Prince of Persia: The Lost Crown regularly see deep discounts too, making it easy to build a library without paying full price.</p>
<p dir="auto">That's where a deal-tracking site comes in handy. Instead of refreshing store pages or hoping a sale notification shows up in your feed, DealNest gathers discounts and price drops across games, tech, and everyday products in one place, so you can spot a bargain the moment it appears. Whether you're hunting for a cheap copy of Silksong or just keeping an eye out for the next big sale, it's a handy bookmark to keep alongside your favorite gaming communities.</p>
<p dir="auto"><a href="https://lootbar.gg" rel="nofollow ugc">https://lootbar.gg</a></p>
]]></description><link>https://forum.zelaze.ovh/topic/115/hornet-vs-the-knight-why-silksong-s-hero-outshines-the-silent-vessel</link><guid isPermaLink="true">https://forum.zelaze.ovh/topic/115/hornet-vs-the-knight-why-silksong-s-hero-outshines-the-silent-vessel</guid><dc:creator><![CDATA[xtnbforumzel543]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Hollow Knight&#x27;s Review Shift After Silksong: A Storm in a Teacup?]]></title><description><![CDATA[<p dir="auto">Hollow Knight's Review Shift After Silksong: A Storm in a Teacup?</p>
<p dir="auto">Hollow Knight and Silksong spark record Steam reviews in 2025-2026, shifting ratings but confirming the game's enduring indie legacy.</p>
<p dir="auto">In the quiet aftermath of 2025, as 2026 rolls on, Hollow Knight remains one of indie gaming's crown jewels. Eight years after its release, the game has earned nearly 440,000 positive Steam reviews and fewer than 14,000 negative ones. That ratio is the stuff of legend. But when Hollow Knight: Silksong finally arrived, it brought a flood of new players into Hallownest, and with them came a small but noticeable shift in how the original game is being reviewed. For the first time in its history, Hollow Knight's recent Steam reviews slipped from Overwhelmingly Positive to Very Positive. It is not a crisis, but it is a fascinating wrinkle in the story of a modern classic. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3ae.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--video_game" style="height:23px;width:auto;vertical-align:middle" title="🎮" alt="🎮" /></p>
<h2>The Numbers Behind the Shift</h2>
<p dir="auto">According to SteamDB, in the first ten days of September 2025, Hollow Knight received 660 negative reviews. That may not sound like much for a game with hundreds of thousands of reviews, but it was the highest monthly negative total in the game's history, and September was only one-third over. The previous record was set in August 2025 with 378 negative reviews. Before that, January 2025 held the record with 340 negative reviews. To put it plainly, the game was not suddenly review-bombed into oblivion. It was simply being played by more people than ever before. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f4ca.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--bar_chart" style="height:23px;width:auto;vertical-align:middle" title="📊" alt="📊" /></p>
<p dir="auto">Period<br />
Negative reviews<br />
Notes</p>
<p dir="auto">First 10 days of September 2025<br />
660<br />
Highest monthly total ever, with two-thirds of the month remaining</p>
<p dir="auto">August 2025<br />
378<br />
Previous monthly record</p>
<p dir="auto">January 2025<br />
340<br />
Record before August 2025</p>
<p dir="auto">Lifetime before September 2025<br />
Fewer than 14,000<br />
Against almost 440,000 positive reviews</p>
<h2>Why More Players Meant More Mixed Feedback</h2>
<p dir="auto">The surge in reviews was not just negative. Hollow Knight actually received more positive reviews than in any other month. But the ratio changed. More players than ever before were trying the game, partly because Silksong had finally launched, and partly because the sequel sent curious newcomers back to the original. Between August 23 and September 2, the game broke its own concurrent player count record almost every day. On September 7, it hit a peak of 95,655 concurrent players. That is a lot of nails being swung. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/2694.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--crossed_swords" style="height:23px;width:auto;vertical-align:middle" title="⚔" alt="⚔" />️</p>
<p dir="auto">When a game reaches a new audience, some of that audience will bounce off. Hollow Knight is brilliant, but it is also challenging, cryptic, and occasionally unforgiving. Not everyone wants to wander through Deepnest without a map. Some negative reviews likely came from players who expected a more conventional sequel-style experience, or who found the original's pace slower than Silksong's more aggressive combat. It is a classic case of a rising tide lifting all boats, including the ones carrying complaints. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f578.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--spider_web" style="height:23px;width:auto;vertical-align:middle" title="🕸" alt="🕸" />️</p>
<h2>Silksong's Own Review Storm</h2>
<p dir="auto">It is worth putting Hollow Knight's review shift into perspective. Silksong, despite still holding a Very Positive rating on Steam, has received more than double the negative reviews that Hollow Knight has received in its entire lifetime. That is a wild statistic. Part of that is due to a poor Chinese translation, which Team Cherry has said it will rectify. Part of it is due to the game's perceived higher difficulty, something the developers plan to address in an upcoming patch. In other words, Hollow Knight's 660 negative reviews in ten days look like a gentle breeze next to the hurricane that greeted its sequel. The original game is still an all-timer, and its overall score remains Overwhelmingly Positive. The recent review change is a footnote, not a fall from grace. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f5e1.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--dagger_knife" style="height:23px;width:auto;vertical-align:middle" title="🗡" alt="🗡" />️</p>
<h2>What This Means for Hollow Knight in 2026</h2>
<p dir="auto">As 2026 unfolds, the dust has settled. Hollow Knight is still beloved. Silksong is still being patched and debated. The review ratio shift says less about Hollow Knight's quality and more about the strange alchemy of a sequel's release. A new game can send players running back to the old one, and not all of them will leave a five-star review. Some will complain about the map. Some will complain about the difficulty. Some will complain about the lack of a sequel for eight years, even though the sequel now exists. That is the internet for you. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f605.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--sweat_smile" style="height:23px;width:auto;vertical-align:middle" title="😅" alt="😅" /></p>
<p dir="auto">But there is no need to sound the alarms. Hollow Knight has survived worse: the wait for Silksong. If anything, the renewed attention proves that Team Cherry created lightning in a bottle twice. The first game's review score is still the envy of the indie world. The second game is still finding its footing. And players are still talking about both. In the grand scheme, a few hundred extra negative reviews are a storm in a teacup. The Knight's journey through Hallownest remains one of gaming's great modern epics, and no temporary dip in recent review sentiment is going to change that. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3c6.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--trophy" style="height:23px;width:auto;vertical-align:middle" title="🏆" alt="🏆" /></p>
<p dir="auto">If all this talk of revisiting Hallownest has you itching to replay the original—or finally give Silksong a try despite the review storm—you might as well keep an eye on your wallet while you do it. Between Team Cherry's patches, DLC speculation, and the sheer number of indie metroidvanias that have flooded Steam in the wake of Hollow Knight's success, there has never been a better time to be a patient, bargain-hunting bug enthusiast. A good steam deal finder can save you the hassle of refreshing store pages and waiting for seasonal sales to roll around.</p>
<p dir="auto">That is exactly the gap DealNest aims to fill. Rather than scrolling through hundreds of discounted listings or guessing when a price drop might hit, you can let the site track the games you actually care about and surface the moments when they become genuinely affordable. Whether you are hunting for a cheap copy of Hollow Knight to gift a friend or waiting for Silksong's first meaningful discount, it is worth having a tool like DealNest in your corner.</p>
<p dir="auto"><a href="https://lootbar.gg" rel="nofollow ugc">https://lootbar.gg</a></p>
]]></description><link>https://forum.zelaze.ovh/topic/111/hollow-knight-s-review-shift-after-silksong-a-storm-in-a-teacup</link><guid isPermaLink="true">https://forum.zelaze.ovh/topic/111/hollow-knight-s-review-shift-after-silksong-a-storm-in-a-teacup</guid><dc:creator><![CDATA[xtnbforumzel543]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[I&#x27;m Still Stuck In Greymoor While Silksong Speedrunners Beat It In 77 Minutes]]></title><description><![CDATA[<p dir="auto">I'm Still Stuck In Greymoor While Silksong Speedrunners Beat It In 77 Minutes</p>
<p dir="auto">Hollow Knight: Silksong speedrunning records shattered in 2025 as runners blitzed Pharloom; leaderboards now reveal even faster times.</p>
<p dir="auto">It is 2026, and I have a confession: I am not a speedrunner. I am a normal player. I put my trousers on one leg at a time, I panic when a boss does a new move, and I have spent more time in Hollow Knight: Silksong's Greymoor than I care to admit. While I was busy being bullied by wave after wave of annoying birds, other people were beating the entire game in less time than it takes me to make a cup of tea and forget where I put it. What is wrong with me? Apparently, nothing. The consensus is that Silksong is pretty darn good. The only hang-up is that it is a little difficult. A little. Sure. And the sun is a little warm.</p>
<p dir="auto">Back in September 2025, one week after its internet-breaking release, the speedrunning scene had already gone feral. The first person to post a sub-two-hour run was Onaku, with a time of 1:46. Then, hours later, they improved it to 1:19. Rival speedrunner BlueSR showed up and beat that with a 1:26, then kept plugging away until they shaved more minutes off and finished Silksong in 1:17. A new world record. And then? That record reportedly lasted just 11 minutes. Eleven minutes! I cannot even decide which bench to sit on in eleven minutes. By the time I typed this sentence, someone had probably already beaten the game while blindfolded, using a dance mat, and holding a conversation about gardening.</p>
<p dir="auto">Let me put the early chaos into a table, because tables make my inadequacy feel organized.</p>
<p dir="auto">Runner<br />
Time<br />
What I was doing</p>
<p dir="auto">Onaku<br />
1:46<br />
Dying to birds</p>
<p dir="auto">Onaku<br />
1:19<br />
Dying to different birds</p>
<p dir="auto">BlueSR<br />
1:26<br />
Staring at a map</p>
<p dir="auto">BlueSR<br />
1:17<br />
Still dying to birds</p>
<p dir="auto">Speedruns are only going to get faster, too. Team Cherry confirmed that Silksong's first big update would make early game bosses Moorwing and Sister Splinter easier to beat. Just imagine how quickly people will finish the game once those changes are applied. Actually, do not imagine it. I am already intimidated enough. If Moorwing becomes less of a wall, the wall becomes a door, and speedrunners are going to kick that door down and sprint through Pharloom like they forgot to turn off the oven.</p>
<p dir="auto">It is possible people have beaten Silksong even faster, and we will not know for sure just how quickly people are racing through Pharloom for another few weeks. The speedrun leaderboards for the Hollow Knight sequel opened on September 30, 2025. At that point, players could submit their runs and see how they stack up against some of Silksong's other speedrunners. Now that we are in 2026, those leaderboards are probably a graveyard of my self-esteem. The records from that first week are cute little history exhibits. The current times? I do not want to know. But I also absolutely want to know.</p>
<p dir="auto">How do we gauge how far people can go? Look at the original Hollow Knight. Its record runs are almost down to just 30 minutes. According to HowLongToBeat, the first game takes, on average, five hours longer to finish than Silksong. Five hours! That is a whole workday of bug-related suffering. Maybe, by the time people are done, we could see players speeding through the sequel in less than half an hour. Maybe someone will beat it during a lunch break. Maybe someone already has. Maybe the true final boss is the leaderboard itself.</p>
<p dir="auto">I am no speedrunner. If you are firmly in the camp of people who are enjoying Silksong but struggling with its difficulty, I am right there with you. I mentioned in the headline that Onaku beat the game in less time than it takes me to beat some of its boss fights, and that is kind of true. I am currently stuck on the bit in Greymoor where you have to beat wave after wave of annoying birds before you can progress. I am fairly certain I have been stuck there for at least two hours. Two hours. That is longer than some people needed to finish the entire game. I have not finished one screen. I have not even finished one bird. The birds are winning. The birds have always been winning.</p>
<p dir="auto">So what is taking me so long? I would like to blame the game. I would like to blame the birds. I would like to blame the fact that I keep pressing the wrong button because I am too busy admiring the art. But the truth is simpler: speedrunners are built different. They see a boss and think, ah, a minor inconvenience. I see a boss and think, ah, a new reason to lie down. They memorize frames. I memorize the sound of my own defeat. They optimize routes. I optimize excuses.</p>
<p dir="auto">Still, there is hope. Silksong is a great game, even when it is kicking my teeth in. The difficulty is part of the charm, or at least that is what I tell myself while a bird the size of a small horse dive-bombs me for the fourteenth time. If you need me, I will be in Greymoor, practicing the ancient art of not learning from my mistakes. The speedrunners can have their 1:17. I will have my two-hour bird marathon. We are both beating the game, just at very different definitions of beating.</p>
<p dir="auto">And hey, maybe one day I will submit my run to the leaderboard. I will call it the comedy category. The judges will laugh. The birds will laugh. I will cry. It will be beautiful. <img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f426.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--bird" style="height:23px;width:auto;vertical-align:middle" title="🐦" alt="🐦" /><img src="https://forum.zelaze.ovh/assets/plugins/nodebb-plugin-emoji/emoji/android/1f480.png?v=2dca753e3e8" class="not-responsive emoji emoji-android emoji--skull" style="height:23px;width:auto;vertical-align:middle" title="💀" alt="💀" /></p>
<p dir="auto">There is one small barrier between watching a 1:17 run and attempting your own: you actually have to own the game. If the birds of Greymoor have convinced you to take a breather and finally work through the rest of your backlog, or if you are eyeing a second copy for a friend who keeps insisting they could do better, it helps to know where the prices are lowest. DealNest is the kind of place worth bookmarking for that — it tracks down cheapest steam keys across a huge range of titles, so the money you save can go toward the emotional support snacks you will need for Pharloom.</p>
<p dir="auto">Speedrunning is expensive in a different way: it costs time, sleep, and possibly a little sanity. Nobody is asking you to route-optimize your afternoon, but there is no reason to overpay for the privilege of getting dive-bombed by a horse-sized bird. Grab the game at a price that hurts less than the boss fights, settle in, and let the leaderboard stay a hypothetical for now.</p>
<p dir="auto"><a href="https://lootbar.gg" rel="nofollow ugc">https://lootbar.gg</a></p>
]]></description><link>https://forum.zelaze.ovh/topic/89/i-m-still-stuck-in-greymoor-while-silksong-speedrunners-beat-it-in-77-minutes</link><guid isPermaLink="true">https://forum.zelaze.ovh/topic/89/i-m-still-stuck-in-greymoor-while-silksong-speedrunners-beat-it-in-77-minutes</guid><dc:creator><![CDATA[xtnbforumzel543]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>